tag:blogger.com,1999:blog-29632375.post6467298336862173477..comments2023-06-19T19:45:40.281-07:00Comments on vexorian's blog: SRM 522: Double mehUnknownnoreply@blogger.comBlogger3125tag:blogger.com,1999:blog-29632375.post-61241400046594604862011-11-12T11:22:32.368-08:002011-11-12T11:22:32.368-08:00I think not.
What I mean is that, you cannot get ...I think not.<br /><br />What I mean is that, you cannot get into a situation in which you are forced to remove the points in that line. <br /><br />Basically, what I am saying is that the points in those lines are the only ones that we have to decide whether to keep or not.vexorianhttps://www.blogger.com/profile/09588316922172217808noreply@blogger.comtag:blogger.com,1999:blog-29632375.post-5847718660637278762011-11-08T08:25:45.085-08:002011-11-08T08:25:45.085-08:00Hey Vex,
On the editorial for Div1 Hard (http://a...Hey Vex,<br /><br />On the editorial for Div1 Hard (http://apps.topcoder.com/wiki/display/tc/SRM+522) it says:<br /><br />"At no point we will get into a situation that requires us to pick a rectangle of the kind that removes points in this line"<br /><br />Shouldn't this be quite the opposite? Namely:<br /><br />"At no point we will get into a situation that requires us to pick a rectangle of the kind that removes points NOT in this line"wack-a-molehttp://andr.esmejia.comnoreply@blogger.comtag:blogger.com,1999:blog-29632375.post-36041166127549994922011-10-26T14:00:53.040-07:002011-10-26T14:00:53.040-07:00Thanks for the nice explanation, vexorian. Cleared...Thanks for the nice explanation, vexorian. Cleared my thoughts on DP implementation of the easy problem.Shuaibnoreply@blogger.com